Lode Runner
A legendary puzzle-platformer masterpiece, Lode Runner on...
Excitebike delivers an adrenaline-fueled retro racing experience that helped define the NES platform. Players take control of a motocross racer navigating custom-designed tracks packed with dynamic obstacles. The game features two primary modes: Selection A for solo time trials and Selection B for high-stakes races against computer-controlled opponents.
Mastering Excitebike requires precise heat management. Using the turbo boost increases speed dramatically, but pushes the engine toward overheating. Riding over dynamic coolant icons or pacing your speed keeps your bike running at peak performance. Additionally, jumping mechanics require fine control over your bike’s pitch in mid-air—landing flat guarantees maximum speed, while an awkward angle results in a disastrous wipeout.
Beyond standard racing, Excitebike was groundbreaking for introducing Design Mode. This feature allows players to build custom tracks using a variety of ramps, speed bumps, and hurdles. The game’s responsive physics, iconic sound effects, and smooth scrolling mechanics make it an essential title for retro gaming enthusiasts and platform completionists.
| Feature | Details |
|---|---|
| Game Title | Excitebike |
| Platform | NES / Famicom (FC) |
| Genre | Racing / Sports |
| Developer | Nintendo R&D1 |
| Publisher | Nintendo |
| Release Date | November 30, 1984 (Japan) / October 18, 1985 (North America) |
| Game Mode | Single-player |
| File Format | .nes |
A: Monitor the temperature gauge at the bottom of the screen. Avoid holding down the Turbo button continuously, and ride over the arrow-shaped coolant strips located on the track to instantly drop your engine temperature.
A: Crashing causes your rider to get thrown off the bike. You must tap the A button repeatedly to run back to your motorcycle and resume racing, losing valuable seconds in the process.
A: In the original Western NES release, custom tracks could not be saved because the hardware lacked battery-backed RAM or cassette tape support. However, you can freely play your custom creations during your active gameplay session.
A: Selection A lets you race alone against the timer to qualify for main events. Selection B adds third-party AI riders to the track, serving as extra obstacles that can knock you off balance if you collide with them.
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