Arkanoid
A quintessential arcade-to-home conversion, Arkanoid on t...
Originally created by Konami for arcades in 1984 and later brought to the Nintendo Famicom/NES, Circus Charlie is one of the most recognizable action-platformers of the early 80s console era. The game puts players in control of Charlie, a energetic circus clown who must perform dangerous acrobatic stunts to entertain demanding audiences.
The NES version features five distinct circus acts that rotate progressively as you complete them:
Unlike typical side-scrollers, Circus Charlie heavily emphasizes precision speed control, timing, and score optimization. Bonus money bags scattered across stages reward daring maneuvers, while completing levels quickly awards extra score points. Simple two-button mechanics make the game easy to learn, yet mastering the timing required for higher levels presents a rewarding challenge for retro enthusiasts.
| Feature | Details |
|---|---|
| Game Title | Circus Charlie |
| Platform | Nintendo Entertainment System (NES) / Famicom (FC) |
| Developer | Konami |
| Publisher | Konami |
| Release Year | 1984 (Arcade) / 1986 (FC) |
| Genre | Action / Platformer / Arcade |
| Game Mode | 1 Player / 2 Players (Alternating) |
| Input Support | Standard NES Controller |
The NES/Famicom version features 5 main circus acts: Lion Hoops, Tightrope Monkeys, Trampoline Jumping, Ball Balancing, and Trapeze Swinging.
The NES version faithfully retains the arcade gameplay mechanics and color palette, though it combines and simplifies stage configurations slightly to match home console hardware limitations.
Extra lives are awarded when you reach specific high score milestones (such as 20,000 points, depending on DIP switch settings/game options) and by collecting bonus score items throughout the acts.
No, the 2-player mode operates on an alternating turn basis, where players take turns performing after one player loses a life or clears a stage.
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